Autonomous Acquisition of Virtual Reality Models from Real World Scenes


Keywords: virtual reality, animation, 3D representation, CAD

Start Date: open / Duration: 36 months

[ participants / contact]

Objectivies and Approach

A variety of commercially available technologies exist for capturing shape. Laser ranging devices can build up a reasonably accurate range image of a sample in few minutes. However, this image is usually based on a single view and needs a laborious human effort to be converted into a 3D representation.

This project addresses the autonomous acquisition of virtual reality models from real world scenes. There is a considerable demand for graphical or metric models by many industries. Such models can be used for marketing, reverse engineering, and computer aided design. Animation and entertainment applications are widely used.

In this project, two sensor platforms for scene acquisition will be developed: a colour/range sensor on a robot arm and a mobile platform with an onboard video camera.


University of Surrey, UK

EU Partners

University of Surrey, UK

Non-EU Partners

Czech Academy of Sciences, CZ
Slovak Academy of Sciences, SK


Mr. Josef Kittler
Tel: +44 1483 259 294
Fax: +44 1483 34 139

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VIRTUOUS - CP96-174, May 1997

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